The BCC Particle Emitter 3D filter enables the generation of particle
stream effects, and can be used to create a large variety of natural occurring
effects such as:
Users of Adobe After Effects can take advantage of the filters built-in
support for AE native camera and lighting systems to generate dramatic scene
fly-throughs and for non-AE users, the filter includes it’s own built-in 3D
camera and lighting options.
This OpenGL based filter is hardware assisted for enhanced render performance.
To learn more about this filter, and see a breakdown of the various controls,
please click here.