LightLeakRenders abstract patterns of color that simulate light leaking through gaps in a camera body. The light leak consists of three distinct elements which can be adjusted individually.Inputs:
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Parameters:
-
Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.
-
Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.
-
Overall Color:
Default rgb:
[1 1 1].
The overall color of the light leak.
-
Scale Lights:
Default:
1,
Range:
0 or greater.
Scales the light leak by this value. Increase for a brighter result.
-
Offset Darks:
Default:
0,
Range:
any.
Adds this gray value to the darker regions of the result. This can be negative to increase contrast.
-
Hue Shift:
Default:
0,
Range:
any.
Shifts the hue of the light leak, in revolutions from red to green to blue to red.
-
Saturation:
Default:
1,
Range:
0 or greater.
Scales the color saturation of the light leak. Increase for more intense colors. Set to 0 for a monochrome light leak.
-
Gamma:
Default:
1,
Range:
0.1 or greater.
Increasing gamma brightens the light leak, and especially boosts the darker areas.
-
Speed:
Default:
1,
Range:
0 or greater.
Scales the speed of all elements.
-
Glow Brightness:
Default:
1,
Range:
0 or greater.
Scales the brightness of the glow which is applied to the entire image after combining the light leak with the background.
-
Glow Width:
Default:
0.4,
Range:
0 or greater.
The width of the glow. Increase for a softer glow and decrease for a sharper, brighter glow.
-
Glow Threshold:
Default:
0.8,
Range:
0 or greater.
Parts of the image that are brighter than this value get glowed.
-
Flicker Amp:
Default:
0.2,
Range:
0 or greater.
The amount of random flickering in the light leak brightness.
-
Flicker Freq:
Default:
4,
Range:
0 or greater.
The frequency of the random flickering. Increase for more variation between frames. Decrease for slower flickering.
-
Seed:
Default:
0.123,
Range:
0 or greater.
Used to initialize the random number generator. The actual seed value is not significant, but different seeds give different results and the same value should give a repeatable result.
Element1 Parameters:
-
Element1 Enable:
Check-box, Default:
on.
Turns this element on and off.
Element2 Parameters:
-
Element2 Enable:
Check-box, Default:
off.
Turns this element on and off.
Element3 Parameters:
-
Element3 Enable:
Check-box, Default:
off.
Turns this element on and off.
-
Shift:
X & Y, Default:
[0 0],
Range:
any.
Shifts the position of all elements.
-
Random Motion:
Default:
0,
Range:
0 or greater.
The amount of random motion of each element.
-
Random Frequency:
Default:
4,
Range:
0 or greater.
The frequency of random motion. Increase for faster, more frenetic motion. Decrease for slower, smoother motion.
-
Scale Background:
Default:
1,
Range:
0 or greater.
Scales the brightness of the background before combining with the lights. If 0, the result will contain only the light image over black.
-
Combine:
Popup menu, Default: Screen
.
Determines how the light leak is combined with the background image.
-
Screen:
the light leak is blended with the background using a function that
helps prevent overly bright results
- Add: the light leak is added to the background.
- Leaks Only: the light leak is shown on its own, with no background
- Add: the light leak is added to the background.
-
Screen:
the light leak is blended with the background using a function that
helps prevent overly bright results
Params2:
-
Outer Color1:
Default rgb:
[1 1 0.15].
The color at the outer edge of this element.
-
Mid Color1:
Default rgb:
[1 0.7 0.3].
The color at the midpoint of this element, between the Outer and Center Colors. The exact location depends on the Midpoint parameter.
-
Center Color1:
Default rgb:
[1 0.1 0].
The color at the center of this element.
-
Brightness1:
Default:
0.2,
Range:
0 or greater.
Scales the brightness of this element.
-
Size1:
Default:
2,
Range:
0 or greater.
Adjusts the size of this element. This parameter can be adjusted using the Size1 Widget.
-
Rel Height1:
Default:
2,
Range:
0 or greater.
Scales the vertical dimension of this element, making it elliptical instead of circular.
-
Angle1:
Default:
175,
Range:
any.
The angle of this element's path across the screen. The element moves along a line at this angle, passing through the center position at the midpoint of the clip. This parameter can be adjusted using the Angle1 Widget.
-
Center1:
X & Y, Default:
[0 0],
Range:
any.
The center point of this element's motion. The element will reach this location half way through the clip. This parameter can be adjusted using the Center1 Widget.
-
Softness1:
Default:
0.4,
Range:
0 or greater.
Blurs the color gradient of this element. Increase for a smoother gradient, or decrease for sharper bands of color.
-
Midpoint1:
Default:
0.5,
Range:
0 to 1.
Moves the location of the Mid Color between the center and outer edge of the element. Set to 0 to place the Mid Color at the center, or 1 to place it at the edge.
-
Speed1:
Default:
1,
Range:
0 or greater.
The speed at which this element moves across the screen. Set to zero to keep the element stationary at its center position. A faster speed means the element will start and end farther from its center.
-
Noise Amp1:
Default:
2,
Range:
0 or greater.
The amount of noise applied to this element.
-
Noise Freq1:
Default:
1.5,
Range:
0 or greater.
The frequency of the noise applied to this element. Increase for smaller blobs, or decrease for larger ones.
-
Noise Freq Rel Y1:
Default:
1,
Range:
0 or greater.
The relative vertical frequency of the noise pattern. Increase to flatten the noise, or decrease to stretch it out vertically.
-
Noise Detail1:
Default:
0,
Range:
0 to 1.
Controls the amount of fine detail in the noise simulation. Decrease to get smoother noise, increase for a more crunchy or grainy look.
-
Noise Boil Speed1:
Default:
1,
Range:
0 or greater.
Sets the speed of noise boiling or evolving as the element moves. Set to 0 for a static noise pattern.
-
Outer Color2:
Default rgb:
[0.25 0.15 0.1].
The color at the outer edge of this element.
-
Mid Color2:
Default rgb:
[0.7 0.12 0.22].
The color at the midpoint of this element, between the Outer and Center Colors. The exact location depends on the Midpoint parameter.
-
Center Color2:
Default rgb:
[1 1 1].
The color at the center of this element.
-
Brightness2:
Default:
1,
Range:
0 or greater.
Scales the brightness of this element.
-
Size2:
Default:
2,
Range:
0 or greater.
Adjusts the size of this element. This parameter can be adjusted using the Size2 Widget.
-
Rel Height2:
Default:
2,
Range:
0 or greater.
Scales the vertical dimension of this element, making it elliptical instead of circular.
-
Angle2:
Default:
175,
Range:
any.
The angle of this element's path across the screen. The element moves along a line at this angle, passing through the center position at the midpoint of the clip. This parameter can be adjusted using the Angle2 Widget.
-
Center2:
X & Y, Default:
[-0.5 -0.5],
Range:
any.
The center point of this element's motion. The element will reach this location half way through the clip. This parameter can be adjusted using the Center2 Widget.
-
Softness2:
Default:
0.4,
Range:
0 or greater.
Blurs the color gradient of this element. Increase for a smoother gradient, or decrease for sharper bands of color.
Params3:
-
Midpoint2:
Default:
0.5,
Range:
0 to 1.
Moves the location of the Mid Color between the center and outer edge of the element. Set to 0 to place the Mid Color at the center, or 1 to place it at the edge.
-
Speed2:
Default:
1,
Range:
0 or greater.
The speed at which this element moves across the screen. Set to zero to keep the element stationary at its center position. A faster speed means the element will start and end farther from its center.
-
Noise Amp2:
Default:
1,
Range:
0 or greater.
The amount of noise applied to this element.
-
Noise Freq2:
Default:
3,
Range:
0 or greater.
The frequency of the noise applied to this element. Increase for smaller blobs, or decrease for larger ones.
-
Noise Freq Rel Y2:
Default:
1,
Range:
0 or greater.
The relative vertical frequency of the noise pattern. Increase to flatten the noise, or decrease to stretch it out vertically.
-
Noise Detail2:
Default:
0,
Range:
0 to 1.
Controls the amount of fine detail in the noise simulation. Decrease to get smoother noise, increase for a more crunchy or grainy look.
-
Noise Boil Speed2:
Default:
0,
Range:
0 or greater.
Sets the speed of noise boiling or evolving as the element moves. Set to 0 for a static noise pattern.
-
Outer Color3:
Default rgb:
[0.2 0.2 0].
The color at the outer edge of this element.
-
Mid Color3:
Default rgb:
[0.55 0.4 0].
The color at the midpoint of this element, between the Outer and Center Colors. The exact location depends on the Midpoint parameter.
-
Center Color3:
Default rgb:
[1 0.7 0].
The color at the center of this element.
-
Brightness3:
Default:
1,
Range:
0 or greater.
Scales the brightness of this element.
-
Size3:
Default:
0.25,
Range:
0 or greater.
Adjusts the size of this element. This parameter can be adjusted using the Size3 Widget.
-
Rel Height3:
Default:
1,
Range:
0 or greater.
Scales the vertical dimension of this element, making it elliptical instead of circular.
-
Angle3:
Default:
175,
Range:
any.
The angle of this element's path across the screen. The element moves along a line at this angle, passing through the center position at the midpoint of the clip. This parameter can be adjusted using the Angle3 Widget.
-
Center3:
X & Y, Default:
[0.5 0.5],
Range:
any.
The center point of this element's motion. The element will reach this location half way through the clip. This parameter can be adjusted using the Center3 Widget.
-
Softness3:
Default:
0.4,
Range:
0 or greater.
Blurs the color gradient of this element. Increase for a smoother gradient, or decrease for sharper bands of color.
-
Midpoint3:
Default:
0.5,
Range:
0 to 1.
Moves the location of the Mid Color between the center and outer edge of the element. Set to 0 to place the Mid Color at the center, or 1 to place it at the edge.
-
Speed3:
Default:
1,
Range:
0 or greater.
The speed at which this element moves across the screen. Set to zero to keep the element stationary at its center position. A faster speed means the element will start and end farther from its center.
-
Noise Amp3:
Default:
0.5,
Range:
0 or greater.
The amount of noise applied to this element.
-
Noise Freq3:
Default:
1,
Range:
0 or greater.
The frequency of the noise applied to this element. Increase for smaller blobs, or decrease for larger ones.
-
Noise Boil Speed3:
Default:
0,
Range:
0 or greater.
Sets the speed of noise boiling or evolving as the element moves. Set to 0 for a static noise pattern.
-
Noise Detail3:
Default:
0,
Range:
0 to 1.
Controls the amount of fine detail in the noise simulation. Decrease to get smoother noise, increase for a more crunchy or grainy look.
-
Noise Freq Rel Y3:
Default:
1,
Range:
0 or greater.
The relative vertical frequency of the noise pattern. Increase to flatten the noise, or decrease to stretch it out vertically.
-
Mocha:
Default:
0,
Range:
0 or greater,
Shared
.
Brings up the Mocha window for tracking footage and generating masks.
-
Blur Mocha:
Default:
0,
Range:
0 or greater,
Shared
.
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
-
Mocha Opacity:
Default:
1,
Range:
0 to 1,
Shared
.
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
-
Invert Mocha:
Check-box, Default:
off,
Shared
.
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
-
Show Mocha Only:
Check-box, Default:
off,
Shared
.
Bypass the effect and show the Mocha Mask itself.
-
Bypass Mocha:
Check-box, Default:
off,
Shared
.
Ignore the Mocha Mask and apply the effect to the entire source clip.